![]() This move deals 6 damage and reflects any projectiles the hammer comes into contact with. Up Special | Upper Thrust : Diogenes holds his hammer up horizontally with both hands, bouncing upwards a short distance. He can only Rage Quit, Air Jump and Air Dodge until the cooldown sequence is complete. In this state, Diogenes cannot use any Melees or Specials, excluding Rage Quit. After throwing, Diogenes will enter a cooldown state where he pulls out another hammer from his cauldron. The hammer projectile deals 8 damage and launches directly downwards. Side Special | Hammer Throw : Diogenes sends his hammer spinning and flying in a straight line. The burn damage over time can be interrupted if the victim rolls on the ground. If Diogenes is at critical HP (15 or under), this move applies a burning effect on hit, that deals an additional 5 damage. Neutral Special | Ragequit : Diogenes channels his inner rage, letting out a close-range outburst that deals 3 damage and knocks away any opponents in its range. While latched onto a surface, Diogenes can either jump out of it, or cancel the cling by moving the control stick downwards. Holding the button allows Diogenes to cling to any terrain the hammer comes into contact with. Doing so will deal 5 damage and launch victims downward.ĭown Melee : Diogenes thrusts his hammer downwards diagonally. Diogenes can also use other players to propel himself upward. ![]() If the hammer connects to a pass-through platform, Diogenes will latch onto it and propel himself upward a great distance. While rising, this attack can hit multiple times for 3 damage. Up Melee : Diogenes thrusts his hammer upwards with two hands. ![]() Deals 2 damage if the handle hitbox connects, and 6 damage if the hammer head sweetspot connects. Side Melee : Diogenes swings his hammer in a forward arc. While he cannot be damaged, he still takes knockback and can be used for Pogo combos. In this state, Diogenes is immobile and cannot attack, however, he can activate it at any time to tank all damage. ![]() Pot Nap : By pressing down on the control stick, Diogenes will retreat into his cauldron and become immune to all damage. However, due to his large, slow nature, he is extremely easy to pin down if the Diogenes player does not have a good grasp on his mobility. Diogenes pot full#Faithful to his original appearance, Diogenes is a mechanically intensive character that must take full advantage of his unique mobility mechanics and high damage output to annihilate his opponents. Summaryĭiogenes is the second post-launch addition to the roster and launched shortly after Bullet Kin as part of the Heavy Metal Update. He is constantly in danger of falling and losing every inch of progress earned, and as such is perhaps the bravest, most stubborn, and most foolishly dedicated man alive."įor Diogene's Hard Mode trophy, see Sexy Hiker. In it, he has been tasked with dragging himself up a sheer, convoluted mountain, with nothing but a trusty Yosemite hammer. " Diogenes lives in an unusual and unfriendly world full of recycled parts. ![]() This tool comes in handy in his original game, which requires Diogenes to scale a large mountain using nothing but his hammer. Diogenes also carries a massive Yosemite hammer, which he uses to move and propel himself around. He lives inside a black cauldron and is never seen outside of it, even when in motion. Diogenes is a silent human character, likely based off the ancient Greek philosopher of the same name. ![]()
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